Многие из вас знакомы с этим термином. Так характеризуют программы, которые
выводят на экран спрайтового персонажа, не создавая при этом окна. Персонаж
будет ходить по экрану или делать любые другие вещи, которые вы придумаете для
него :). Я очень давно искал данный пример в сети, и теперь решил вас
порадовать. Программа состоит из нескольких узлов, которые будут приведены
ниже...
К сожалению вам надо позаботиться о кадрах анимации этого персонажа самим.
{*******************************************************}
{ }
{ Delphi VCL Extensions (RX) }
{ }
{ Copyright (c) 1995, 1996 AO ROSNO }
{ Copyright (c) 1997, 1998 Master-Bank }
{ }
{*******************************************************}
unit Animate;
interface
{$I RX.INC}
uses Messages, {$IFDEF WIN32}Windows, {$ELSE}WinTypes, WinProcs,
{$ENDIF}
SysUtils, Classes, Graphics, Controls, Forms, StdCtrls, Menus,
ExtCtrls;
type
TGlyphOrientation = (goHorizontal, goVertical);
{ TRxImageControl }
TRxImageControl = class(TGraphicControl)
private
FDrawing: Boolean;
protected
FGraphic: TGraphic;
function DoPaletteChange: Boolean;
procedure DoPaintImage; virtual; abstract;
procedure PaintDesignRect;
procedure PaintImage;
procedure PictureChanged;
public
constructor Create(AOwner: TComponent); override;
end;
{ TAnimatedImage }
TAnimatedImage = class(TRxImageControl)
private
{ Private declarations }
FActive: Boolean;
FAutoSize: Boolean;
FGlyph: TBitmap;
FImageWidth: Integer;
FImageHeight: Integer;
FInactiveGlyph: Integer;
FOrientation: TGlyphOrientation;
FTimer: TTimer;
FNumGlyphs: Integer;
FGlyphNum: Integer;
FStretch: Boolean;
FTransparentColor: TColor;
FOpaque: Boolean;
FTimerRepaint: Boolean;
FOnFrameChanged: TNotifyEvent;
FOnStart: TNotifyEvent;
FOnStop: TNotifyEvent;
procedure DefineBitmapSize;
procedure ResetImageBounds;
procedure AdjustBounds;
function GetInterval: Cardinal;
procedure SetAutoSize(Value: Boolean);
procedure SetInterval(Value: Cardinal);
procedure SetActive(Value: Boolean);
procedure SetOrientation(Value: TGlyphOrientation);
procedure SetGlyph(Value: TBitmap);
procedure SetGlyphNum(Value: Integer);
procedure SetInactiveGlyph(Value: Integer);
procedure SetNumGlyphs(Value: Integer);
procedure SetStretch(Value: Boolean);
procedure SetTransparentColor(Value: TColor);
procedure SetOpaque(Value: Boolean);
procedure ImageChanged(Sender: TObject);
procedure UpdateInactive;
procedure TimerExpired(Sender: TObject);
function TransparentStored: Boolean;
procedure WMSize(var Message: TWMSize); message WM_SIZE;
protected
{ Protected declarations }
function GetPalette: HPALETTE; override;
procedure Loaded; override;
procedure Paint; override;
procedure DoPaintImage; override;
procedure FrameChanged; dynamic;
procedure Start; dynamic;
procedure Stop; dynamic;
public
{ Public declarations }
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure DoPaintImageOn(Mycanvas: Tcanvas; x, y: integer);
virtual;
published
{ Published declarations }
property Active: Boolean read FActive write SetActive default
False;
property Align;
property AutoSize: Boolean read FAutoSize write SetAutoSize
default True;
property Orientation: TGlyphOrientation read FOrientation write
SetOrientation
default goHorizontal;
property Glyph: TBitmap read FGlyph write SetGlyph;
property GlyphNum: Integer read FGlyphNum write SetGlyphNum
default 0;
property Interval: Cardinal read GetInterval write SetInterval
default 100;
property NumGlyphs: Integer read FNumGlyphs write SetNumGlyphs
default 1;
property InactiveGlyph: Integer read FInactiveGlyph write
SetInactiveGlyph default -1;
property TransparentColor: TColor read FTransparentColor write
SetTransparentColor
stored TransparentStored;
property Opaque: Boolean read FOpaque write SetOpaque default
False;
property Color;
property Cursor;
property DragCursor;
property DragMode;
property ParentColor default True;
property ParentShowHint;
property PopupMenu;
property ShowHint;
property Stretch: Boolean read FStretch write SetStretch default
True;
property Visible;
property OnClick;
property OnDblClick;
property OnMouseMove;
property OnMouseDown;
property OnMouseUp;
property OnDragOver;
property OnDragDrop;
property OnEndDrag;
{$IFDEF WIN32}
property OnStartDrag;
{$ENDIF}
property OnFrameChanged: TNotifyEvent read FOnFrameChanged write
FOnFrameChanged;
property OnStart: TNotifyEvent read FOnStart write FOnStart;
property OnStop: TNotifyEvent read FOnStop write FOnStop;
end;
implementation
uses RxConst, VCLUtils;
{ TRxImageControl }
constructor TRxImageControl.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
ControlStyle := [csClickEvents, csCaptureMouse, csOpaque,
{$IFDEF WIN32}csReplicatable, {$ENDIF}csDoubleClicks];
Height := 105;
Width := 105;
ParentColor := True;
end;
procedure TRxImageControl.PaintImage;
var
Save: Boolean;
begin
Save := FDrawing;
FDrawing := True;
try
DoPaintImage;
finally
FDrawing := Save;
end;
end;
procedure TRxImageControl.PaintDesignRect;
begin
if csDesigning in ComponentState then
with Canvas do
begin
Pen.Style := psDash;
Brush.Style := bsClear;
Rectangle(0, 0, Width, Height);
end;
end;
function TRxImageControl.DoPaletteChange: Boolean;
var
ParentForm: TCustomForm;
Tmp: TGraphic;
begin
Result := False;
Tmp := FGraphic;
if Visible and (not (csLoading in ComponentState)) and (Tmp <>
nil)
{$IFDEF RX_D3} and (Tmp.PaletteModified){$ENDIF} then
begin
if (GetPalette <> 0) then
begin
ParentForm := GetParentForm(Self);
if Assigned(ParentForm) and ParentForm.Active and
Parentform.HandleAllocated then
begin
if FDrawing then
ParentForm.Perform(WM_QUERYNEWPALETTE, 0, 0)
else
PostMessage(ParentForm.Handle, WM_QUERYNEWPALETTE, 0, 0);
Result := True;
{$IFDEF RX_D3}
Tmp.PaletteModified := False;
{$ENDIF}
end;
end
{$IFDEF RX_D3}
else
begin
Tmp.PaletteModified := False;
end;
{$ENDIF}
end;
end;
procedure TRxImageControl.PictureChanged;
begin
if (FGraphic <> nil) then
if DoPaletteChange and FDrawing then
Update;
if not FDrawing then
Invalidate;
end;
{ TAnimatedImage }
constructor TAnimatedImage.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FTimer := TTimer.Create(Self);
Interval := 100;
FGlyph := TBitmap.Create;
FGraphic := FGlyph;
FGlyph.OnChange := ImageChanged;
FGlyphNum := 0;
FNumGlyphs := 1;
FInactiveGlyph := -1;
FTransparentColor := clNone;
FOrientation := goHorizontal;
FAutoSize := True;
FStretch := True;
Width := 32;
Height := 32;
end;
destructor TAnimatedImage.Destroy;
begin
FOnFrameChanged := nil;
FOnStart := nil;
FOnStop := nil;
FGlyph.OnChange := nil;
Active := False;
FGlyph.Free;
inherited Destroy;
end;
procedure TAnimatedImage.Loaded;
begin
inherited Loaded;
ResetImageBounds;
UpdateInactive;
end;
function TAnimatedImage.GetPalette: HPALETTE;
begin
Result := 0;
if not FGlyph.Empty then
Result := FGlyph.Palette;
end;
procedure TAnimatedImage.ImageChanged(Sender: TObject);
begin
FTransparentColor := FGlyph.TransparentColor and not PaletteMask;
DefineBitmapSize;
AdjustBounds;
PictureChanged;
end;
procedure TAnimatedImage.UpdateInactive;
begin
if (not Active) and (FInactiveGlyph >= 0) and
(FInactiveGlyph < FNumGlyphs) and (FGlyphNum <> FInactiveGlyph) then
begin
FGlyphNum := FInactiveGlyph;
end;
end;
function TAnimatedImage.TransparentStored: Boolean;
begin
Result := (FGlyph.Empty and (FTransparentColor <> clNone)) or
((FGlyph.TransparentColor and not PaletteMask) <>
FTransparentColor);
end;
procedure TAnimatedImage.SetOpaque(Value: Boolean);
begin
if Value <> FOpaque then
begin
FOpaque := Value;
PictureChanged;
end;
end;
procedure TAnimatedImage.SetTransparentColor(Value: TColor);
begin
if Value <> TransparentColor then
begin
FTransparentColor := Value;
PictureChanged;
end;
end;
procedure TAnimatedImage.SetOrientation(Value: TGlyphOrientation);
begin
if FOrientation <> Value then
begin
FOrientation := Value;
DefineBitmapSize;
AdjustBounds;
Invalidate;
end;
end;
procedure TAnimatedImage.SetGlyph(Value: TBitmap);
begin
FGlyph.Assign(Value);
end;
procedure TAnimatedImage.SetStretch(Value: Boolean);
begin
if Value <> FStretch then
begin
FStretch := Value;
PictureChanged;
if Active then
Repaint;
end;
end;
procedure TAnimatedImage.SetGlyphNum(Value: Integer);
begin
if Value <> FGlyphNum then
begin
if (Value < FNumGlyphs) and (Value >= 0) then
begin
FGlyphNum := Value;
UpdateInactive;
FrameChanged;
PictureChanged;
end;
end;
end;
procedure TAnimatedImage.SetInactiveGlyph(Value: Integer);
begin
if Value < 0 then
Value := -1;
if Value <> FInactiveGlyph then
begin
if (Value < FNumGlyphs) or (csLoading in ComponentState) then
begin
FInactiveGlyph := Value;
UpdateInactive;
FrameChanged;
PictureChanged;
end;
end;
end;
procedure TAnimatedImage.SetNumGlyphs(Value: Integer);
begin
FNumGlyphs := Value;
if FInactiveGlyph >= FNumGlyphs then
begin
FInactiveGlyph := -1;
FGlyphNum := 0;
end
else
UpdateInactive;
FrameChanged;
ResetImageBounds;
AdjustBounds;
PictureChanged;
end;
procedure TAnimatedImage.DefineBitmapSize;
begin
FNumGlyphs := 1;
FGlyphNum := 0;
FImageWidth := 0;
FImageHeight := 0;
if (FOrientation = goHorizontal) and (FGlyph.Height > 0) and
(FGlyph.Width mod FGlyph.Height = 0) then
FNumGlyphs := FGlyph.Width div FGlyph.Height
else if (FOrientation = goVertical) and (FGlyph.Width > 0) and
(FGlyph.Height mod FGlyph.Width = 0) then
FNumGlyphs := FGlyph.Height div FGlyph.Width;
ResetImageBounds;
end;
procedure TAnimatedImage.ResetImageBounds;
begin
if FNumGlyphs < 1 then
FNumGlyphs := 1;
if FOrientation = goHorizontal then
begin
FImageHeight := FGlyph.Height;
FImageWidth := FGlyph.Width div FNumGlyphs;
end
else {if Orientation = goVertical then}
begin
FImageWidth := FGlyph.Width;
FImageHeight := FGlyph.Height div FNumGlyphs;
end;
end;
procedure TAnimatedImage.AdjustBounds;
begin
if not (csReading in ComponentState) then
begin
if FAutoSize and (FImageWidth > 0) and (FImageHeight > 0) then
SetBounds(Left, Top, FImageWidth, FImageHeight);
end;
end;
type
TParentControl = class(TWinControl);
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